![star wars the old republic trooper star wars the old republic trooper](https://cdna.artstation.com/p/assets/images/images/005/361/198/large/chris-anderson-025-heavy-sky-trooper.jpg)
Just get into the groove of fighting multiple enemies at range while you tweak your skill rotation, and all will fall before you.Īs your skills open up (and don't forget to hit the trainer every level, by the way!), I'd recommend that you front-load every attack with your two AoE skills: Explosive Round and Sticky Grenade. As a bonus, most of the enemies you'll encounter are strictly ranged, meaning that you don't have to worry much about a melee fighter or stealther getting in your face. Since you don't specialize into your advanced class (AC) until level 10 and you don't get your first companion until around the same point, you don't have to worry about specifics starting out. You may not feel elite at the beginning, with light armor, an aged blaster rifle, and only a small handful of skills backing you up, but trust me - by the end of your journey on Ord Mantell, you'll be ready to rock with the big boys. The Trooper begins his journey on the war-torn world of Ord Mantell (alongside the Smugglers), where he's been recently recruited by the elite Havoc squad to tackle the toughest missions out there. If you like having wide-open possibilities for your character's future roles, the Trooper is the way to go. It can heal, deal ranged damage, and tank alike, so I'm not surprised to hear that there are all-Trooper guilds forming up for the game. The Trooper a strong contender for just about any role in the game except for melee combat (and even there it has a few moves). While it may lack the grace of the Jedi, the sophistication of the Imperial Agent, and the swagger of the Smuggler, the Trooper gets it done with heavy armor, heavy firepower, and heavy quips. A ten should only be given to a game that cures terminally ill children and creates a bridge to Valhalla.Whether you're attracted to Star Wars: The Old Republic's Trooper class because of the iconic Stormtrooper/Clone Wars trooper look, the ability to dish out massive damage without any pamby-namby "Force" crutches, or the chance to hop on board a sci-fi military saga, you're in for a treat.
![star wars the old republic trooper star wars the old republic trooper](https://i.ytimg.com/vi/5u7fLeQR3K8/maxresdefault.jpg)
A zero through three should only be given to a thoroughly broken game, not because the game designers made a perfectly acceptable design decision that you didn't like. As with every MMO ever, pug tanks will make you want to perform seppuku. I would highly recommend a guild for grouping and endgames. I justify a score of 7 because I was thoroughly entertained for my first play through and I am regularly raiding with my guild. The hyperbole of the reviews and the flimsy justifications for the extreme positions are not entertaining nor a good guide to whether or not anyone should purchase a game, which I think should be the most useful thing about them.
![star wars the old republic trooper star wars the old republic trooper](https://i5.walmartimages.com/asr/d7bdf316-47c4-41c2-8336-2952da34fafa_1.9b6993572babff1f3a3c11d36d86f1ec.jpeg)
After reading some of the reviews here and on Kingdoms of Amalur: Reckoning, I think I will be avoiding 'User reviews' on Metacritic from here on. A pure Tank class that doesn't have effective mob gathering skills? Not a good idea.) The story is very well done, but becomes tedious on subsequent play through. Negatives: Some of the class design choices went too far trying to differentiate from accepted 'trinity' ability distribution (a stealth healer with DPS? kind of OP. Positives: SW:TOR is a fine MMO offering that had a smooth launch but inadequate endgame, which is about as much as you can hope for from a Positives: SW:TOR is a fine MMO offering that had a smooth launch but inadequate endgame, which is about as much as you can hope for from a modern MMO.